Unlike other Saga titles, MGS4 offers little overt exposition upon its theme, Sense. The word
Sense likely comes from Hideo Kojima's idiolect of wasei-eigo words, Japanese words derived
from contact with English. As with many wasei-eigo words, the term's meaning likely does not align with most
native English speakers' semantics, and its meaning must be inferred
from the context of MGS4.
From the game's form, we may infer that Sense describes the
habits and routines that inform a person's behavior. However, the word "habit" does not carry
the full negative connotation that MGS4 seems to assign to Sense. The game enforces a
negative understanding of Sense through the motifs of addiction and
cancer.
Snake's smoking
itself is a Saga trope, and the addictive nature of smoking falls in
line with the motifs previously explained – sets of behaviors that
culminate to destructive degrees. MGS4 parallels its own reconfiguration of
Saga tropes with images of Snake's smoking and decay during the game's load screens. Characters in the game berate
Snake (at
length) for
his smoking and, to a lesser extent, his use of the nanomachine
suppression syringe. The
tropes that constitute the Saga's own habits are implied to be equivalent to acts
of addiction. MGS4 imagistically
associates this addiction with the iterations that have created the Saga itself when it shows Sunny serving
Snake a cigarette with his burned eggs, as if to say, "These are the
same."
Appropriately, MGS4
maintains cancer as a motif as doggedly as it does addiction. Two "cancers," one literal and the other abstract, emerge over the course of the
game. Most literal is Naomi's cancer, which she keeps at bay via
nanomachines. The
mutation of MGS1's Foxdie virus within Snake's body forms a more abstract collage of cancer associations. When Naomi explains how Foxdie
mutates in Act II, the audience sees the virus associated with three
aspects of the cancer motif: Snake's smoking, his decay, and the image
of a mutated cell.
These
motifs reflect the narrative development of the Patriots' AI, characterizing them as a kind
of digital cancer. Big Boss describes SOP as having resulted from the
Patriot AIs' taking on a will of their own, mutating, and tainting the
world with iterations of the Saga's circumscribed tropes. He identifies
them in the same terms that MGS4 uses to define Sense: repetitive
behaviors bordering on addiction that result in self-reflexive overflow and collapse.
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