Crying Wolf
|
CW ||
Character Design |
CW ||
Tactics |
CW ||
Level Design |
Metal
Gear Solid (PSX) |
* Name taken from Sniper
Wolf.
* Wolf suit has a sphere on shoulder that recalls Rex's radome. |
* The wolf suit is low to
the ground, mobile, and largely impermeable vehicle that can only be
taken out of action by hitting the pilot, recalling tactics needed to
defeat Raven's M-1 Tank.
* Snake's fight against Wolf begins with an attack from Wolf's POV,
much as Snake's second fight against Sniper Wolf had. |
* Fight occurs below Shadow
Moses' Communication Towers as well as on top of the Communication
Towers'
Corridor, combining the arenas for both of MGS1's Sniper Wolf fights
in one large area. |
Metal
Gear Solid 2 (PS2) |
* Wields a railgun as Fortune
had.
* Hatch from which Wolf emerges to attack with railgun resembles Ray's
entry hatch.
* Pilot shares Fortune's dark skin and long hair. |
* Destroys environment with
railgun as Fortune had. |
* Sniper battle among patrolled
towers recalls Raiden's sniping battle against Gurlukovich mercenaries
stationed along the oil fence's struts in the Big Shell. |
Metal
Gear Solid 3 (PS2) |
* Shares the Sorrow's combat
emotion.
* Repeats The Sorrow's line, "Sad, so sad." |
* Wolf camouflages within
level as The End had.
* Camera occasionally switches to Wolf's perspective, which it had
also
done during The End's boss battle.
* Snake receives special sniping weapon from Wolf, the railgun, as
Naked
Snake had received the Mosin Nagant for defeating The End
non-lethally.
* Snake can follow the wolf suit's pawprints until snow swirls past
to locate Wolf, much as Naked Snake could follow The End's footprints
until rain washed them away. |
* High level enemies patrol
a sniping battlefield on alert, recalling the Ocelot Unit's cover of
The End's boss area if players killed The End in his wheelchair.
* Cries and wailing heard during fight recall similar sounds while
Snake
had trod down The Sorrow's river.
* Communications Towers' snowfield features open areas with trees and
multiple elevations, suggesting both the battlefields of The End and
The Fear. |